Mendel's garden: In Verdant, students cultivate an ever-growing garden of pea plants, each expressing the seven genetic characteristics that Mendel studied: Students can cross breed any two pea plants and observe the results of the next generation in moments.

Mendel's garden: In Verdant, students cultivate an ever-growing garden of pea plants, each expressing the seven genetic characteristics that Mendel studied: Students can cross breed any two pea plants and observe the results of the next generation in moments.

  "Size of an ant": Students can shrink down to inspect the pea plants from a tiny perspective, magnifying the plants' anatomy and traits for easier observation and interaction.

"Size of an ant": Students can shrink down to inspect the pea plants from a tiny perspective, magnifying the plants' anatomy and traits for easier observation and interaction.

  The view from inside the nucleus: A student has entered the pea plants nucleus and is exploring the plant's genome, looking for the locations of the seven traits.  The student will perform some genetic substitutions that can offer clues to the relationship between the DNA and the plant's phenotype.

The view from inside the nucleus: A student has entered the pea plants nucleus and is exploring the plant's genome, looking for the locations of the seven traits.  The student will perform some genetic substitutions that can offer clues to the relationship between the DNA and the plant's phenotype.

Example of the image and video capture functionality we will use in Verdant. This video is from an earlier project we created with education technology-firm Smart Sparrow. We are rebuilding the VR camera functionality from scratch

A “back end” view of the system that allows pea plants to express all combinations of the seven traits that Mendel studied: flower color, height, pod shape, pod color, pea shape, pea color, flower location. This will form the basis for student interactions in VR. In the final version, the pea plants will feel and appear much more alive, and students will interact with them by hand in VR.